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Found this to be really fun, especially in respect to the art and sound effect choices. However, though I like platformers, I found this one to be a bit tedious in terms of progression. Maybe it's because the checkpoints sometimes feel coming quite rarely, making it harder to progress or a bit confusing in terms of making me question whether I am doing and going where it was intended for me to go.  Or it is a bit confusing map layout. Since it is disjointed and it's not a specific world, where platforms can come here and there - it makes it harder to keep track of where I am in respect to everything else.

To make criticism valid and make a point, if in the future this will be developed further as you mentioned (and it would be amazing to see that, really), maybe adding of a simple map system that at least keeps track of where you were would be very welcomed and it would solve the confusion I ran into a bit. As an example of a simple yet effective map, I remember the game Untitled Story (similar art and gameplay direction). Map was just a separate screen that you could call and was just a set of cubes colored into the environment colors to make it easier to keep track of things, since that game also had a similar room-interconnected layout and could at times get random and confusing, but the map was a saving grace. But of course, it also would be great to see something new too that you come up purely on your own. What I brought up was just a small suggestion after playing the game :)

Neat game! I really liked the aesthetic and the concept. I've always wanted to play as specter knight! Ha, ha. Using the potions was a bit difficult. Also, I couldn't figure out how to progress at the blue cave.

Nice work, but I suggest next time that you look for a playtester right from the getgo.

Thank you for the feedback! Im planning on making this into a real game so if you are interested in testing the game for yourself ill be posting a link to that on my twitter when its ready. Again thanks i really appreciate that.

Oh, totally! I'd be down for that. Still, for a game like this, a platformer, I'd recommend you looked for the help of friends live or people who can stream, so you can see them play it in real time. It'll probably give you much more useful feedback than someone who can only give notes. I can look up how to stream tho, must not be too hard.